{"id":18452,"date":"2021-02-01T09:05:10","date_gmt":"2021-02-01T09:05:10","guid":{"rendered":"https:\/\/amplify.nabshow.com\/?post_type=articles&#038;p=18452"},"modified":"2026-03-05T20:21:24","modified_gmt":"2026-03-05T20:21:24","slug":"literally-the-next-frontier-virtual-reality-production-in-space","status":"publish","type":"articles","link":"https:\/\/jwolfepr.com\/dev\/articles\/literally-the-next-frontier-virtual-reality-production-in-space\/","title":{"rendered":"Literally the Next Frontier: Virtual Reality Production in Space"},"content":{"rendered":"<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"630\" data-attachment-id=\"170177\" data-permalink=\"https:\/\/jwolfepr.com\/dev\/articles\/literally-the-next-frontier-virtual-reality-production-in-space\/space-explorers-feature\/\" data-orig-file=\"https:\/\/i0.wp.com\/jwolfepr.com\/dev\/wp-content\/uploads\/2021\/02\/Space-Explorers-feature.webp?fit=1200%2C630&amp;ssl=1\" data-orig-size=\"1200,630\" data-comments-opened=\"0\" data-image-title=\"Space-Explorers-feature\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;From \u201cSpace Explorers: The ISS Experience.\u201d&lt;\/p&gt;\n\" data-large-file=\"https:\/\/i0.wp.com\/jwolfepr.com\/dev\/wp-content\/uploads\/2021\/02\/Space-Explorers-feature.webp?fit=1024%2C538&amp;ssl=1\" src=\"https:\/\/i0.wp.com\/jwolfepr.com\/dev\/wp-content\/uploads\/2021\/02\/Space-Explorers-feature.webp?resize=1200%2C630&#038;ssl=1\" alt=\"\" class=\"wp-image-170177\" srcset=\"https:\/\/i0.wp.com\/jwolfepr.com\/dev\/wp-content\/uploads\/2021\/02\/Space-Explorers-feature.webp?w=1200&amp;ssl=1 1200w, https:\/\/i0.wp.com\/jwolfepr.com\/dev\/wp-content\/uploads\/2021\/02\/Space-Explorers-feature.webp?resize=300%2C158&amp;ssl=1 300w, https:\/\/i0.wp.com\/jwolfepr.com\/dev\/wp-content\/uploads\/2021\/02\/Space-Explorers-feature.webp?resize=1024%2C538&amp;ssl=1 1024w, https:\/\/i0.wp.com\/jwolfepr.com\/dev\/wp-content\/uploads\/2021\/02\/Space-Explorers-feature.webp?resize=768%2C403&amp;ssl=1 768w, https:\/\/i0.wp.com\/jwolfepr.com\/dev\/wp-content\/uploads\/2021\/02\/Space-Explorers-feature.webp?resize=640%2C336&amp;ssl=1 640w\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" \/><figcaption class=\"wp-element-caption\">From \u201cSpace Explorers: The ISS Experience.\u201d<\/figcaption><\/figure>\n<\/div>\n\n\n<div class=\"wp-block-columns article-content is-layout-flex wp-container-core-columns-is-layout-8f761849 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:100%\">\n<p class=\"wp-block-paragraph\">The largest production ever filmed in space,<em> Space Explorers: The ISS Experience<\/em> is an epic four-part immersive series that chronicles the life of eight NASA astronauts on scientific missions aboard the International Space Station.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The ambitious undertaking was produced by Montr\u00e9al-headquartered <a href=\"https:\/\/www.felixandpaul.com\/\" target=\"_blank\" rel=\"noreferrer noopener\">Felix &amp; Paul Studios<\/a>, the Emmy Award-winning immersive entertainment studio known for its virtual reality experiences created for Cirque du Soleil, Universal\u2019s <em>Jurassic World<\/em>, and film auteur Wes Anderson\u2019s 2018 feature <em>Isle of Dogs<\/em>, as well as original productions <em>Traveling While Black<\/em> and the <em>Nomads<\/em> series.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Felix &amp; Paul co-founders and creative directors F\u00e9lix Lajeunesse and Paul Rapha\u00ebl partnered with TIME Studios to develop the series, which builds on the duo\u2019s previous collaborations with NASA. \u201cThis is a project that we\u2019ve been wanting to do ever since we began working in virtual reality and immersive storytelling,\u201d Rapha\u00ebl comments, adding that their passion for the project was also influenced by a shared fascination with Stanley Kubrick\u2019s sci-fi classic <em>2001: A Space <\/em>Odyssey. \u201cIt\u2019s been very formative \u2014 not just the subject, but also the immersion of the film was a big influence on our work,\u201d he notes.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cSo to actually be not just shooting, but experiencing this ourselves, and for audiences to be able to experience true immersion in true space, is really a dream come true, and something we\u2019ve been working on for a very, very long time,\u201d Rapha\u00ebl continues. \u201cAnd so it feels amazing for episode one to finally be out, and the upcoming episodes are even more breathtaking. It\u2019s a very exciting time.\u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Following intensive technological development, testing and certification, in December of 2018 Felix &amp; Paul Studios launched customized Z-CAM V1 Pro 3D camera systems consisting of nine 4K sensors allowing for a 3D, 360-degree image at 8K resolution to the International Space Station. With ISS astronauts serving as camera operators and data wranglers, the production team amassed more than 200 hours of high-end virtual reality footage shot over the course of two years, providing an intimate look at what it\u2019s like to live and work on the ISS while circling in orbit 250 miles above the Earth at an unfathomable rate of 17,500 miles per hour.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Space Explorers: The ISS Experience  | Official Trailer | Felix &amp; Paul Studios\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/KfH_ZGdm-T8?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">The series will culminate in the first-ever spacewalk to be filmed in cinematic virtual reality, which will be shot with what Rapha\u00ebl calls a \u201cdramatically modified\u201d Z-Cam V1 Pro camera system customized to withstand the harsh conditions of space, including solar radiation and external temperatures ranging from -250\u00b0 F to +250\u00b0 Fahrenheit. The Space Camera will be maneuvered around the outside of the International Space Station by a 50-foot robotic arm that will essentially function like a crane on a movie set, capturing the spacewalk in fully-immersive virtual reality, and bringing viewers alongside the astronauts as if they were part of the crew.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The first episode, <em>\u201cAdapt,\u201d<\/em> is available to experience now in VR on Facebook\u2019s <a href=\"https:\/\/www.oculus.com\/experiences\/rift\/4109168145824350\/\" target=\"_blank\" rel=\"noreferrer noopener\">Oculus Store<\/a> for PC-connected <a href=\"https:\/\/www.oculus.com\/experiences\/rift\/4109168145824350\/\" target=\"_blank\" rel=\"noreferrer noopener\">Rift and Rift S<\/a> headsets, as well as the standalone <a href=\"https:\/\/www.oculus.com\/experiences\/quest\/3006696236087408\/\" target=\"_blank\" rel=\"noreferrer noopener\">Quest and Quest 2<\/a> headsets. A multi-platform rollout is still ahead, including plans for 360-degree fulldome projection and large-screen cinema formats, as well as versions for streaming and 360-degree mobile on 5G-enabled smartphones and tablets.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cThat allows us to reach hundreds of millions of people around the world,\u201d Lajeunesse explains. \u201cReally what is interesting about this is that even though it all starts with virtual reality filmmaking, it allows us to output to all of those platforms for digital distribution, but also out-of-home distribution, and to reach a global audience that just the vertical of virtual reality in itself could not reach as of today.\u201d<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"ADVANCE - Space Explorers: The ISS Experience - Ep. 2 | Official Trailer | Felix &amp; Paul Studios\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/nkme7SET4tM?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">To help meet their goal of making <em>The<\/em> <em>ISS Experience<\/em> available to as many people as possible, Felix &amp; Paul Studios teamed with VR\/AR\/XR specialists <a href=\"https:\/\/phi.ca\/\" target=\"_blank\" rel=\"noreferrer noopener\">PHI Studio<\/a> to create a traveling exhibit named The INFINITE. A multi-tiered experience spread out over 10,000 square feet, The INFINITE is a four-month exhibition that will give 137,700 people (or 150 per hour) the chance to explore a life-size 3D replica of the ISS as stylized \u201cstarbeings.\u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Powered by Unreal Engine, The INFINITE employs a mixture of 3DoF\/6DoF VR, spatial audio, and interactive hotspots to deliver a real-time environment for attendees to wander as they navigate VR videos, a multisensory reproduction of a liftoff, and an immersive space walk, captured live outside of the ISS. Designed to give viewers access to what\u2019s called the \u201c<a href=\"https:\/\/www.universetoday.com\/14455\/the-human-brain-in-space-euphoria-and-the-overview-effect-experienced-by-astronauts\/\" target=\"_blank\" rel=\"noreferrer noopener\">Overview Effect<\/a>,\u201d a euphoric shift in awareness that astronauts report when they see Earth for the first time in space, The INFINITE is enormously profound.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cOne of the biggest challenges of this experience is a visitor\u2019s movement within the space. It\u2019s not A to B. There are transitions between 6DoF and stereoscopic content that have to go smoothly. There are interactive elements that require precise tracking, and general things that just need to be avoided for everything to feel seamless,\u201d said <a href=\"https:\/\/www.unrealengine.com\/en-US\/spotlights\/enter-the-infinite-inside-the-iss-with-felix-paul-studios\" target=\"_blank\" rel=\"noreferrer noopener\">Pierre Blaizeau<\/a>, Head of Technology at Felix &amp; Paul Studios. \u201cUnreal was crucial in this process, offering the high performance and rendering we needed to keep people locked in, and the starbeing effects that made it so fun to design.\u201d<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">READ MORE: <a href=\"https:\/\/www.unrealengine.com\/en-US\/spotlights\/enter-the-infinite-inside-the-iss-with-felix-paul-studios\" target=\"_blank\" rel=\"noreferrer noopener\">Enter The INFINITE: Inside the ISS with Felix &amp; Paul Studios (Unreal Engine)<\/a><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">In addition to the first two episodes of <em>Space Explorers: The Journey Begins<\/em> \u2014 \u201cTaking Flight\u201d and \u201cA New Dawn\u201d \u2014 Felix &amp; Paul have released two new episodes, \u201cAdvance\u201d and \u201cAdapt.\u201d In the 33-minute \u201cAdvance,\u201d astronauts perform critical experiments that push the boundaries of life in space as three crew members prepare to return to earth. In the 29-minute \u201cAdapt,\u201d astronauts arrive at the International Space Station and discover the joy, wonder and danger of living in space.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cFelix &amp; Paul Studios is the only media company in the world recognized as an \u2018Official Implementation Partner\u2019 by the ISS U.S. National Laboratory,\u201d writes the <em>ProVideo Coalition<\/em>\u2019s <a href=\"https:\/\/www.provideocoalition.com\/space-explorers-the-largest-production-ever-filmed-in-space\/\" target=\"_blank\" rel=\"noreferrer noopener\">Jose Antunes<\/a>:<\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\">\u201cWhat this means is that they are the only NASA-approved studio with the capacity to film in ultra-high-definition 3D, 360\u00b0 virtual reality aboard \u2014 and outside \u2014 the International Space Station. The Felix &amp; Paul Studios\u2019 experienced production team has significant shooting experience in Low-Earth orbit along with years of successful collaboration with astronauts and ground teams to articulate complex shooting schedules and requirements. All that know-how supports the unique perspective that you have when you put on your Virtual Reality headset and enter <em>Space Explorers: The ISS Experience<\/em>.\u201d<\/p>\n<\/blockquote>\n\n\n\n<h3 class=\"wp-block-heading\">READ MORE: <a href=\"https:\/\/www.provideocoalition.com\/space-explorers-the-largest-production-ever-filmed-in-space\/\" target=\"_blank\" rel=\"noreferrer noopener\">Space Explorers: the largest production ever filmed in space (ProVideo Coalition)<\/a><\/h3>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Felix &#038; Paul Studios bring VR production into orbit for their pioneering four-part immersive series \u201cSpace Explorers: The ISS Experience.\u201d<\/p>\n","protected":false},"author":2,"featured_media":170177,"menu_order":0,"template":"","meta":{"_acf_changed":false,"_breakdance_hide_in_design_set":false,"_breakdance_tags":""},"categories":[248],"class_list":["post-18452","articles","type-articles","status-publish","has-post-thumbnail","hentry","category-amplify"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.8 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Literally the Next Frontier: Virtual Reality Production in Space | Jennifer Wolfe<\/title>\n<meta name=\"description\" content=\"Felix &amp; 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