{"id":1749,"date":"2017-02-05T00:25:30","date_gmt":"2017-02-05T00:25:30","guid":{"rendered":"https:\/\/jwolfepr.com\/dev\/?p=1749"},"modified":"2024-09-01T16:19:38","modified_gmt":"2024-09-01T16:19:38","slug":"piper-development-pixars-presto-sculpting-brush","status":"publish","type":"post","link":"https:\/\/jwolfepr.com\/dev\/piper-development-pixars-presto-sculpting-brush\/","title":{"rendered":"\u2018Piper\u2019 and the Development of Pixar\u2019s Presto Sculpting Brush | ANIMATIONWorld"},"content":{"rendered":"<div class=\"wp-block-image\">\n<figure class=\"aligncenter\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" width=\"1280\" height=\"719\" data-attachment-id=\"1750\" data-permalink=\"https:\/\/jwolfepr.com\/dev\/piper-development-pixars-presto-sculpting-brush\/pixar-piper-02\/\" data-orig-file=\"https:\/\/i0.wp.com\/jwolfepr.com\/dev\/wp-content\/uploads\/2017\/07\/Pixar-Piper-02.jpg?fit=1280%2C719&amp;ssl=1\" data-orig-size=\"1280,719\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"Pixar &amp;#8216;Piper&amp;#8217;\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/i0.wp.com\/jwolfepr.com\/dev\/wp-content\/uploads\/2017\/07\/Pixar-Piper-02.jpg?fit=1024%2C575&amp;ssl=1\" src=\"https:\/\/i0.wp.com\/jwolfepr.com\/dev\/wp-content\/uploads\/2017\/07\/Pixar-Piper-02.jpg?resize=1280%2C719&#038;ssl=1\" alt=\"\" class=\"wp-image-1750\" srcset=\"https:\/\/i0.wp.com\/jwolfepr.com\/dev\/wp-content\/uploads\/2017\/07\/Pixar-Piper-02.jpg?w=1280&amp;ssl=1 1280w, https:\/\/i0.wp.com\/jwolfepr.com\/dev\/wp-content\/uploads\/2017\/07\/Pixar-Piper-02.jpg?resize=300%2C169&amp;ssl=1 300w, https:\/\/i0.wp.com\/jwolfepr.com\/dev\/wp-content\/uploads\/2017\/07\/Pixar-Piper-02.jpg?resize=768%2C431&amp;ssl=1 768w, https:\/\/i0.wp.com\/jwolfepr.com\/dev\/wp-content\/uploads\/2017\/07\/Pixar-Piper-02.jpg?resize=1024%2C575&amp;ssl=1 1024w, https:\/\/i0.wp.com\/jwolfepr.com\/dev\/wp-content\/uploads\/2017\/07\/Pixar-Piper-02.jpg?resize=400%2C225&amp;ssl=1 400w\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">ANIMATIONWorld \u2014 February 2017<br><a href=\"https:\/\/www.awn.com\/animationworld\/piper-and-development-pixar-s-presto-sculpting-brush\" target=\"_blank\" rel=\"noopener noreferrer\"><strong>\u2018Piper\u2019 and the Development of Pixar\u2019s Presto Sculpting Brush<\/strong><\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">By now, most of the world has already met Piper, the world\u2019s most adorable Sanderling and the star of Pixar\u2019s Annie Award-winning short film that played in theaters ahead of the studio\u2019s&nbsp;<em>Finding Dory<\/em>&nbsp;feature this past summer. Now, take a look at Presto, one of the in-house tools developed at Pixar in order to bring the photorealistic yet stylized sandpiper to the screen.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Produced by Marc Sondheimer and directed by Alan Barillaro, the supervising animator on Pixar features&nbsp;<em>WALL\u2022<\/em>E and&nbsp;<em>Brave<\/em>, the six-minute short follows hungry hatchling Piper, who must overcome her fear of the water in order to eat. An allegory about the way children learn resilience &#8212; from their parents and from each other &#8212;&nbsp;<em>Piper<\/em>&nbsp;is a story about conquering one\u2019s personal fears.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Taking more than three years to complete, the project began as a series of tests conducted to create more painterly CG animation tools that would allow artists greater flexibility during the design process.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cI was testing a sculpting tool. What I mean by that is computer tools are getting more and more visual. I want to see it go all the way. The computer is just a tool. It does nothing for you until you pick it up and start driving it artistically. To me, everything in computer technology is about giving the artist the same quickness and ability as a pencil. They pick it up and they express themselves as soon as possible. The more the technology is hidden at Pixar, we feel the more expressive the art will be,\u201d Barillaro says of the process. \u201cI grabbed the wise woman\u2019s crow model from the film&nbsp;<em>Brave<\/em>&nbsp;and started shaping it into a sandpiper. I just did a little test. It was just to say as an artist, \u2018That\u2019s how quick it should be. You should be able to shape something really quickly, express yourself, throw it at an idea and not have to go to any other departments.\u2019 That\u2019s how artists should talk to each other visually.\u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The resulting tool, which works with a Wacom tablet, was dubbed the Presto Sculpting Brush. It allows 3D artists to apply sculpting shape refinements on top of a posed or un-posed model, using brush controls familiar to any&nbsp;Adobe Photoshop usersuch as radius, strength, falloff and erase. Within Presto, sculpts are set up into layers, so artists can stack together multiple sculpts and mute or enhance them to see their effect. Sculpts sit in a timeline, so they can be animated and blended, and a magic silhouette brush lets users sculpt the model by redrawing regions of the silhouette in order to clean up shapes or achieve lines that the character rig doesn\u2019t provide.&nbsp;(<a href=\"https:\/\/www.awn.com\/animationworld\/piper-and-development-pixar-s-presto-sculpting-brush\" target=\"_blank\" rel=\"noopener noreferrer\">Read full story\u2026<\/a>)<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/-ubOsQkg3qU?list=PL-tCgkpTfeejMIPFhy-qq0lU_QA3kUYd7\" width=\"770\" height=\"433\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/Cn5l7HJaYuA?rel=0\" width=\"770\" height=\"433\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Along with a slew of VFX breakdown videos and images, \u2018Piper\u2019 supervising technical director Brett Levin details the tools and techniques employed on director Alan Barillaro\u2019s Oscar-nominated CG short.<\/p>\n","protected":false},"author":2,"featured_media":1750,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_breakdance_hide_in_design_set":false,"_breakdance_tags":"","_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_post_was_ever_published":false},"categories":[2],"tags":[28,33,200,12,13,164,97,16,9,10],"class_list":["post-1749","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-projects","tag-3d","tag-animated-shorts","tag-animationworld","tag-cg","tag-cgi","tag-interview","tag-pixar","tag-short-films","tag-vfx","tag-visual-effects"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.5 - 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